Shannon Gray
Shannon Gray
3D Artist-Prop, Environment, character
Austin, United States

Summary

Hello! I'm a 3D artist specializing in prop/environment design. I bring a diverse skill set to the table, including creating 3D scenes, hard-surface models, renderings, 3D animations, texture creation, level design, and set up within Unreal Engine 5.

I started my artistic journey as a self-taught traditional artist and have since transitioned to digital media, which is where my passion lies. To support my career, I earned a Bachelor of Science in Game Art from Full Sail University, and I'm always looking for opportunities to enhance my skills by learning from various platforms. I’m skilled in industry-standard software, including Adobe's 3D Painter, Stager, Illustrator, Photoshop, Maya, Zbrush, Marmoset Toolbag, Unreal Engine 5, and 3D Coat.

As an Army Veteran with seven years of service, I pride myself on being driven, adaptable, and having a solid work ethic. I'm also a self-motivated problem-solver and welcome constructive feedback to facilitate continuous improvement.

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Skills

Concept ArtDigital Painting3D Animation3D Modeling3D VisualizationCharacter ModelingDigital SculptingHard Surface ModelingProp ModelingRiggingUV MappingPhotographyLevel DesignTraditional ArtPBR TexturingPhysically Based RenderingTexture Bakingtrellomicrosoft wordjiraleadership skills

Software proficiency

Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3DCoat
3DCoat
Github
Github
Jira
Jira
Word
Word
trello
trello